![]() ![]() ![]() To introduce game with a game design and ideas that are experimental and creative, and that cannot be called conventional or traditional.Furthermore, the finalists of SOWN2019 will be chosen from the applicants elected as the exhibitors of Indie Game Area Special Booth by the selection committee.įor the first time in SOWN’s history, SOWN award winner will be able to receive prize.įor details about Indie Game Area Special Booth Objectives of "SENSE OF WONDER NIGHT" The applicants are elected as the exhibitors of Indie Game Area Special Booth (for free) according to fair screening by the selection committee. The entire applicants for the SOWN2019 are set to be entered as prospective exhibitors for Indie Game Area Special Booth at the TGS2019. "Grand Audience Award" "Best Technological Game Award" "Best Arts Award" "Best Experimental Game Award" "Best Game Design Award" "Best Presentation Award" trophies were given in the end and all of eight developers enjoyed networking at International party + Indie Night with attendees and screening committee members. 437 people attended SOWN2018, where the venue was packed with excitement and international atmosphere applauding each presentation by shaking toy hammers! Countries of nomination were as follows: four from Japan, two form Austria, each one from Germany and Canada. 8 presenters from 4 countries/regions were selected. Nomination process was conducted through the screening committee consists of indie game experts, creators and publishers inside and outside of Japan. Last year,Total of 8 presenters had been selected presenters out of 86 Indie Game Area exhibitors. SOWN2019 commemorates the 12th anniversary with internationally increasing applications. To make such unique ideas widely known, SOWN2019 would provide a presentation opportunity for game developers with unique ideas at TOKYO GAME SHOW 2019. In other words, SOWN2019 will find out the game ideas causing “SENSE OF WONDER”. SENSE OF WONDER NIGHT (SOWN) 2019 throws spotlights on game developers to draw wellspring of ideas which may stir the static concept of the game. ![]()
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